I build test systems for marine engine control.

My own projects are mostly C, C++ and Go: graphics, GPU compute, and small services.

Now
Automation Laboratory Expert, marine engine control
Before
Seven years of backend services and infrastructure
Latest post
CUDA Deep Dive: 10B Galaxy Pairs on an RTX 5080
Latest project
My Game Engine

Selected work

All projects →
21 Aug 2026 CUDA Deep Dive: 10B Galaxy Pairs on an RTX 5080 A Blackwell port of the galaxy-correlation solver, rebuilt as an ablation ladder: six binaries, one optimization apart. Two did not work. 3 Jul 2026 The Real Full Stack: From Maxwell to the Browser Full stack doesn't start at the backend. It starts at Ohm's law: hardware design, HIL testing, firmware, buses - and only then the web. 28 Jun 2026 Pico Engine: a minimal C game engine behind a fishing game A small 2D/3D game engine in C with a Vulkan renderer and SDL3 platform layer, plus Kalastaja, the fishing game I am building on top of it.