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Victor Anderssén

Full-stack engineer + HPC / GPU compute

I build reliable web platforms and GPU-heavy research tooling. My background spans full-stack delivery, Linux automation, and high-performance computing — with a focus on performance, correctness, and maintainability.

Based in Finland · Open to full-stack, backend, and HPC/GPU roles (remote from Finland).

Portrait of Victor Anderssén

Selected impact

Proof I can ship and own outcomes

  • Converted CUDA workloads to HIP so the same code runs on AMD GPUs, with comparable performance across vendors.
  • Built a 100k+ dataset visualization and GPU-accelerated math tooling; improved kernel runtimes nearly 2× while keeping the UI responsive.
  • Designed Linux-first automation for hybrid environments (on-prem + co-lo + cloud) and contributed to ISO/IEC 27001-aligned security controls.

Core strengths

  • End-to-end ownership
  • Performance + correctness
  • Pragmatic delivery
  • Automation + reliability

About & interests

I'm Victor — computer engineer and master's graduate

I'm a computer engineer and master's graduate with interests in high-performance computing (HPC), parallel and concurrent programming, signal and audio processing, modern web and backend technologies, and game engine architecture. I enjoy building performant, scalable software focused on low-level systems, backend infrastructure, and game development.

Focus areas

  • High-performance computing (HPC)
  • Parallel and concurrent programming
  • Signal and audio processing
  • Modern web and backend technologies
  • Game engine architecture

Currently exploring

  • C/C++, Go
  • OpenGL
  • GPU computing (CUDA / HIP)

Featured projects

Selected work

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Writing

Latest thinking

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